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Stick Wars is a strategy game where players control stick-figure armies and attempt to destroy enemy fortifications across a side-view battlefield. Each match begins with a simple base that produces miners and basic warriors. As the game progresses, players unlock stronger unit types and defensive structures. The main objective is to balance resource generation with military strength, pushing forward until the opposing base collapses. The gameplay focuses on timing, unit composition and careful management of available gold.
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Stick Wars is a strategy game where players control stick-figure armies and attempt to destroy enemy fortifications across a side-view battlefield. Each match begins with a simple base that produces miners and basic warriors. As the game progresses, players unlock stronger unit types and defensive structures. The main objective is to balance resource generation with military strength, pushing forward until the opposing base collapses. The gameplay focuses on timing, unit composition and careful management of available gold.
In Stick Wars players assign workers to gather resources while simultaneously recruiting combat units. Each unit category fills a specific role, requiring players to consider how their army will perform against enemy formations. Workers generate gold automatically, but the number of workers affects how quickly armies can be produced.
Here is the required list positioned in the center:
· Train workers to gather gold
· Produce melee or ranged combat units
· Upgrade base defenses when under pressure
· Launch attacks to gain battlefield control
· Destroy the enemy base to win the match
Different units in Stick Wars vary in cost, attack range and durability. Early-game soldiers are inexpensive but limited in power, while advanced units provide stronger offensive potential. Battles unfold automatically once units are deployed, so the player’s influence comes from production timing and choice of upgrades. Some matches require defensive play to counter early aggression, while others reward quick offensive pushes before the enemy builds momentum. The flow of each match changes depending on unit balance and resource availability.
Stick Wars includes upgrades for both units and base structures. Players can enhance attack power, increase unit health or improve mining efficiency. Defensive structures such as walls or long-range turrets protect the base during enemy assaults. Stronger defenses buy time for economic growth or army rebuilding. Because upgrades require significant gold, players must choose between strengthening their defensive line or expanding their offensive potential.
Each match in Stick Wars offers different pacing depending on player decisions and the behaviour of the opponent. Quick restarts allow players to test new strategies, adjust unit composition or modify economic focus. The simple mechanics support fast learning, while the variety of unit types encourages experimentation. Battles escalate quickly, creating a cycle of production, attack and counterattack that remains consistent across multiple sessions. Stick Wars maintains replay value through its combination of resource management, unit strategy and rapid match flow.
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